Santiago ACM SIGGRAPH / VFX Chile 2017 returns to Santiago, Valparaíso and Concepción. An international collaboration space that brings together the best exponents of digital techniques and avant-garde for professionals in the area of animation, visual effects and video games.
Programming in GAM: workshops
Sep 13, 2017 | Room A1
Lead Generalist at Riot Games
José María Andrés Martín
From zero to Riot Games: A Generalist in the Land of Specialists
10:30 a.m. to 12:30 p.m.
Character designer at Bambino Monkey
Maroto
Character Design For Advertising
3pm to 4:30pm
Modeler at Scanline VFX, Vancouver
Mariana Gorbea
Modeling for Visual Effects – Construction and Destruction of 3D Worlds
4:45 p.m. to 6:15 p.m.
14 Sep 2017 | Room A1
Compositing Supervisor for Visual Effects in Film
Freddy Chávez
Monsters and Robots: Direction and Visual Effects in Short Films
10 a.m. to 11:30 a.m.
Animation Supervisor at Goldtooth
Tote González
How to Face a Animation Plan in Production
11:45 a.m. to 1:15 p.m.
International experts residing in Chile
Carolina Fabiani and Juan Olivares
How to Survive an International Production: Tips and tricks from Latin artists in the animation and VFX industry.
3:00 p.m. to 4:30 p.m.
Sep 13 and 14, 2017
We and Thu - From 10 a.m.
Building A, floor 1, Room A1
$5,000 General.
$3,000 Students.
Sale only through GAM Ticket Office.